Tomb of Gold II is a Play’n GO Egyptian slot where coins build in two different directions. In the base game, a Stack of Gold can spill coins into a random jackpot event; six or more Coin Symbols instead begin Lock’n Gold. Three Sphinx Scatters lead to Free Spins with a two-ring wheel and a persistent multiplier counter, giving the sequel a layered collection structure rather than one simple bonus.
Tomb of Gold II at a glance
| Provider | Play’n GO |
|---|---|
| Genre / theme | Ancient Egypt |
| Game type | Video slot |
| Maximum win | Stack of Gold up to 1,000x; full Lock'n Gold grid 500x the bet |
| Release date | 25 June 2025 |
| Main features | Base-game Stack of Gold collects Coins and can tip into a random jackpot; six Coins start Lock'n Gold with sticky values and a fixed 500x full-grid reward; three Sphinx Scatters trigger Wheel of Fate Free Spins with Wild multipliers and up to 65 spins. |
RTP and stake limits can vary by version and market. Check the information screen in the game you open. Maximum win is a ceiling, not an expected result.
Base game and coin systems
The official page presents Tomb of Gold II as a video slot released on 26 June 2025 with an Ancient Civilization theme. Its public page does not state the exact reel layout, paylines, RTP or volatility. Coin Symbols are collected into the Stack of Gold during base play. At a random point the stack can tip, cascading coins across the reels and triggering a random jackpot of up to 1,000x. That Stack of Gold is explicitly base-game only. When six or more Coin Symbols land, Lock’n Gold begins: the reels clear, coins stick as they land, each coin resets the re-spin counter, and hidden x1, x2, x3, x5 or x10 values are revealed at the end. Filling the grid awards a fixed 500x regardless of the displayed coin values. Four or five Coins receive a second chance through another spin of the non-coin reels, aiming to reach the six-coin entry.
Free Spins and Wheel of Fate
Three or more Sphinx Scatters trigger Free Spins. A dual-layer Wheel of Fate selects both the number of spins and a starting multiplier up to x5. The official table gives three Scatters a possible 10, 15, 20, 25 or 30 spins; four Scatters 15, 20, 25 or 30; five Scatters 20, 25 or 30; and six Scatters 25 or 30. During the round, Wilds carry x1–x3 multipliers into a persistent counter that powers every win. Additional Sphinx Scatters add one spin each up to 65. The key interaction is persistence: the initial wheel determines the starting state, then Wild multipliers feed a counter instead of disappearing after one result.
Limits and configuration
The page confirms the x1–x10 Lock’n Gold coin values, x500 full-grid reward, up-to-1,000x Stack of Gold jackpot and 65-spin Free Spins limit. RTP, volatility, exact reels, paylines and an overall max win are not stated. The random Stack event and fixed full-grid reward are separate outcomes and should not be combined into one maximum.
Strengths and weak points
Strengths
Three coin routes have different outcomes: random Stack jackpots, a resettable Lock’n Gold grid with a fixed full-fill reward, and persistent Wild multipliers during Free Spins.
Weaknesses
The random Stack may resolve before a larger jackpot, and Lock’n Gold can lose its re-spins before all six Coin positions fill; RTP, volatility, paylines and the overall maximum win remain unpublished.
Our Editor’s View
Tomb of Gold II is strongest when its separate coin routes are read as a sequence of escalating commitments. A small base-game stack may tip randomly, four or five Coins can receive another chance, six start Lock’n Gold, and three Sphinx Scatters open the Wheel of Fate. The bonus then changes from hidden coin values to a persistent Wild-multiplier counter. That gives the game more mechanical depth than a standard Egyptian hold-and-win, although the public page leaves its mathematical profile open. Readers can compare the coin emphasis with Temple Tumble 2 Dream Drop, while keeping this game’s Stack, fixed 500x fill result and Sphinx-led Free Spins distinct.



