Dragon Chase runs three connected ideas through one round: Wildfire symbols drift down the reels, free spins can carry surviving Wildfires back into the base game, and a separate Dragon Pearl Respin pauses the round for a 15-reel jackpot feature before returning to it. The bonus is unusually specific about both motion and state. Wildfires move one position per spin and can accumulate up to ten on the reels, while Pearl symbols are held during a three-spin reset cycle. Understanding what persists—and what resumes afterward—is the key to reading the game’s structure.
Dragon Chase at a glance
| Provider | Quickspin |
|---|---|
| Genre / theme | Asian, Jackpot |
| Game type | Video slot |
| Main features | Wildfires move down one position and may carry from Free Spins; three Jackpot Scatters start a 15-reel Pearl Respin with a resettable three-spin counter. |
RTP and stake limits can vary by version and market. Check the information screen in the game you open. Maximum win is a ceiling, not an expected result.
Wildfire moves through the round
The Wildfire feature can trigger randomly in both the base game and Free Spins. One to five Wildfire symbols may appear on any reel, and each moves down one position for every spin until it has moved off the reels. Up to ten can be present at once, and they do not replace another Wildfire symbol. This is a position-based feature rather than a fixed multiplier: the symbols occupy changing spaces, and their number can build, but the source does not give a direct payout value for each Wildfire.
The game saves Wildfire symbols separately for each bet option. That detail means the stored state is not described as one universal bank shared across every stake choice. During Free Spins, additional Wildfires may be added; any still on the reels when the feature ends carry over into the base game. Thus the bonus has a persistent after-effect, but only for symbols remaining at its close. The rules say the base game and bonus can both trigger Wildfire, yet do not state that a symbol’s movement pauses between spins or how it interacts with each payline, so no extra behavior should be assumed.
Free Spins and the Pearl interruption
Three Bonus Scatters on reels two, three and four award ten Free Spins. Two Scatters on reels two and four award three additional spins in the Free Spins Bonus, according to the page’s wording. The excerpt does not clarify exactly when that additional award is applied, so it should not be turned into a more elaborate retrigger rule. Wildfires can add to the reels during the feature, and those remaining at the end return to the base game as described above.
Three Jackpot Scatters trigger Dragon Pearl Respin, which uses 15 independent reels that spin separately. It begins with three spins. When one or more additional Dragon Pearls land, they are held and the remaining-spin counter resets to three. The feature ends when the counter reaches zero or all 15 Pearls have been collected. Each Pearl carries a random coin value from 0.5x to 7x bet, paid on top of any jackpot. The number collected determines the named tier: four to seven award MINI, eight to eleven MINOR, twelve to fourteen MAJOR, and all fifteen GRAND. The Pearl symbol awards and jackpot are distinct parts of the result.
After the Pearl feature, the game returns to the same round that activated it in the base game. That return rule makes the respin an interruption within a round, not a replacement of the spin that triggered it. The held-symbol reset also makes each new Pearl extend the feature by restoring three remaining chances, but a run with no new Pearl consumes those chances one by one. Collecting all 15 ends the sequence immediately and reaches the GRAND tier; otherwise, the counter ending the feature leaves the player with whichever lower tier the collected count qualifies for, if any. The progressive GRAND chance is stated to correlate positively with bet size, but no probability or jackpot amount is provided.
Configuration and two kinds of persistence
Quickspin does not state the base-game reel layout, paylines, RTP, volatility, release date or an overall maximum win. The Pearl feature’s coin values and jackpot tiers are feature-specific rules, not an overall cap. Nor does the page provide jackpot amounts or odds. Those values can vary or remain unknown in the exact playable configuration, so the feature’s tier names should not be mistaken for a guaranteed payout size.
Dragon Chase asks the player to track two different forms of persistence. Wildfires move by one position and may survive a bonus into the base game; Dragon Pearls are held in a separate feature and reset the spin counter when new ones land. One system changes the continuing reel state, while the other fills a collection meter toward threshold-defined jackpots. This gives the game more mechanical texture than a single bonus counter, but also means its limits and progress are not summarized by one number. A player who prefers a simple one-feature slot may find the layered sequence less immediate.
Strengths and weak points
Strengths
Wildfire carryover and held Pearl collection give persistence two concrete roles, while the Pearl thresholds and end conditions let readers track progress toward each named tier.
Weaknesses
Players must monitor descending symbols, bonus carryover, a resettable respin counter and jackpot thresholds; the official summary provides no payout odds or jackpot values.
Our Editor’s View
Dragon Chase’s most distinctive quality is how its features preserve different kinds of progress. Wildfires descend one position per spin, may accumulate to ten and can carry from Free Spins into the base game; Pearls instead stay fixed across a three-spin respin cycle that resets whenever another Pearl lands. The latter offers explicit collection thresholds from MINI through GRAND and then returns to the interrupted base-game round. That rule set is unusually legible once separated into its two tracks, but it asks players to follow movement, carryover, coin values and jackpot tiers at once. The page does not disclose an overall RTP, volatility, maximum win or jackpot amounts, so those practical comparisons remain open. Readers who like persistent board states and collection features will have plenty to track; players wanting a leaner bonus loop may prefer a simpler structure.



