Wild Five builds its identity around progression inside a fixed set of free spins. Three Scatters start 15 Free Games, and collecting 20 symbols from the current level advances the round through six animal and Wild stages. It is a safari-themed slot on a 4×5 layout with 50 listed lines. The central question is not simply whether the bonus starts, but how far its collection ladder can progress before the fifteen-spin clock runs out. That clear objective gives each feature spin a job, while also making unfinished levels a real possibility.
Wild Five at a glance
| Provider | Skywind Group |
|---|---|
| Genre / theme | Animals |
| Game type | Video slot |
| Reels / grid | 4×5 |
| Reference RTP | 96.04% |
| Volatility | 5/5 |
| Payout mechanic | 50 lines |
| Release date | 4 October 2018 |
| Main features | Three Scatters award 15 Free Games. Collect 20 current-level symbols to advance through six levels; old symbols are replaced. The round ends after 15 games and cannot retrigger. |
RTP and stake limits can vary by version and market. Check the information screen in the game you open. Maximum win is a ceiling, not an expected result.
A five-reel grid with a collection objective
The exact layout notation is 4×5, and the official listing gives 50 Ways/Lines. It does not preserve the line diagrams or symbol values, so the number alone cannot explain which ordinary combinations pay or how their values compare. For the base game, the most useful confirmed rule is the Scatter trigger: three Scatters landing on the reels open the Free Games feature. The record does not identify a required reel position for those Scatters. The 50-line figure describes the listed format, not a guarantee that any particular symbol sequence will connect; readers need the paytable to assess regular wins alongside the more detailed bonus objective.
Six stages, fifteen spins
Three Scatters trigger 15 Free Games. The round begins at Level 1, associated with Leopard symbols, and requires 20 symbols from the current level to advance. The six levels correspond in order to Leopard, Rhino, Buffalo, Elephant, Lion and Wild. When the player advances, all symbols from the previous level are replaced by symbols of the new level, so the collection target changes as progress is made.
The feature ends when the 15 awarded games have been used, even if the player has not completed all six levels. Advancement adds no stated spins, and Free Games cannot retrigger. The same finite allowance must cover every level, making the twenty-symbol target a real constraint rather than a guaranteed route to the final Wild stage. The rules do not state whether a collected symbol has a separate payout or whether levels change symbol values.
A defined feature with a real ceiling on its duration
Wild Five’s main strength is the legible progression: one active symbol, a target of 20, and a named next stage. Its constraint follows from the same design. Fifteen games must cover the ladder, advancement resets the symbol set, and the feature cannot retrigger. A player may run out before reaching the later stages. The listed 5/5 volatility does not predict whether the ladder will be completed; the unknown maximum and missing symbol paytable also prevent a full payout comparison. Readers should check the operator’s RTP setting and in-game paytable for exact configuration and values.
Strengths and weak points
Strengths
The bonus turns its theme into a readable six-level objective: collect twenty symbols from the active stage, then replace that symbol set with the next one.
Weaknesses
Fifteen spins must cover the full ladder, advancement adds no stated spins, and the feature cannot retrigger; completing all six stages is not assured.
Our Editor’s View
Wild Five turns a conventional Scatter entry into a six-step collection round: three Scatters award 15 games, and twenty symbols from the active level are needed to move on. Leopard, Rhino, Buffalo, Elephant, Lion and Wild form a clear progression, with each advance replacing the previous symbol set. The limitation is equally concrete: the feature ends when its spins run out, can end before all six stages, and cannot retrigger. I would recommend it to players who enjoy tracking a defined objective across a bonus. Those comparing payouts should first consult the paytable, since the level rewards and overall maximum are not stated in the available rules. The 96.04% RTP is only one listed configuration, and 5/5 volatility does not predict a particular bonus result.



