West Town builds its feature rules around card symbols and a three-symbol combination. A Sheriff Badge, Wanted notice, and Bandit award ten Free Spins for each Bandit in the combination. The Joker acts as a Wild for card symbols, while five different cards across the central row form a Flush Royal that multiplies winnings by ×15. These rules provide a distinct western take on card patterns, though the source leaves symbol placement and the timing of the Free Spins award unclear.
West Town at a glance
| Provider | BGaming |
|---|---|
| Genre / theme | Wild West |
| Game type | Video slot |
| Reference RTP | 96.95% |
| Volatility | Low |
| Payout mechanic | 9 lines |
| Maximum win | €230,850; ×570 maximum multiplier the bet |
| Release date | 2 April 2016 |
| Main features | Sheriff Badge + Wanted notice + Bandit awards 10 Free Spins per Bandit. Joker substitutes for card symbols. Five different cards in the central row make Flush Royal and multiply winnings ×15. |
RTP and stake limits can vary by version and market. Check the information screen in the game you open. Maximum win is a ceiling, not an expected result.
A nine-line card game
The listing gives nine lines, but does not state reel dimensions or a full paytable. The theme includes guns, whiskey, gold, Sheriff Badges, villains, and Wanted notices; the actionable special rules center on the cards, Joker, and Bandit combination. Joker substitutes for card symbols on the reels. The description does not say whether it can substitute in Flush Royal, which specifically requires five different cards in the central row. That combination multiplies winnings by ×15. No payout scope or rule for several simultaneous Flush Royals is stated, so the multiplier should be reported without extending its application.
A combination of Sheriff Badge, Wanted notice, and Bandit gives ten Free Spins for each Bandit. The source does not specify the positions required for the three symbols, whether they must appear in one line or anywhere, or whether multiple Bandits beyond the initial combination each add another ten. The wording “for each Bandit” supports a per-Bandit award but not a precise evaluation map. It also does not state whether Free Spins can retrigger. Thus the basic award is understandable, but both the triggering geometry and later feature behavior remain uncertain.
Two distinct card outcomes
Flush Royal and the Sheriff-Wanted-Bandit combination should not be conflated. One is five different cards specifically in the central row and multiplies winnings ×15; the other awards Free Spins based on a three-symbol combination and Bandit count. The source does not explain whether a Flush Royal can occur during Free Spins, whether the ×15 applies to the full spin or only that pattern, or how the Joker affects the “different cards” condition. These missing rules prevent a detailed interaction model, but they do not contradict the separately stated trigger and pattern.
Low volatility is the published classification. It does not supply the chance of a Flush Royal or the frequency of the Free Spins combination. Mobile compatibility is mentioned in the source but does not alter the game rules, so the review focuses on the card mechanics. The overall multiplier cap is also distinct from the feature’s ×15 Flush Royal multiplier; neither figure should be used to derive the other without a formula.
Published settings
BGaming lists 96.95% RTP, Low volatility, maximum win €230,850, maximum multiplier ×570, nine lines, and an April 2, 2016 release date. Reel and row dimensions are not stated in the observed details. The ×15 Flush Royal applies to the described central-row card combination, while ×570 is the separate game-level maximum multiplier. The source does not explain their relationship or quantify the Free Spins award ceiling.
Strengths and weak points
Strengths
The rules distinguish a central-row five-card Flush Royal from the Sheriff-Wanted-Bandit feature and give each a specific multiplier or spin award.
Weaknesses
The three-symbol trigger geometry, retrigger rule, Joker interaction with Flush Royal, and scope of its ×15 multiplier are not specified.
Our Editor’s View
West Town’s strongest mechanical idea is the separation between a card-pattern payout and a feature trigger. Five different cards in the central row create Flush Royal at ×15, while a Sheriff Badge, Wanted notice, and Bandit combination awards Free Spins by Bandit count. Joker’s substitution for card symbols adds flexibility, but the rules do not say how it affects the five-different-card condition. Nor do they give the geometry for the bonus trigger or a retrigger rule. Players who enjoy reading a board as a set of card patterns have concrete conditions to follow; assessing how often they overlap or how the ×15 applies needs more complete evaluation rules.



