Warlords – Crystals of Power™ builds its identity around three rival rulers whose Scatter symbols lead to different Free Spins rounds. The central feature is not simply collecting enough matching symbols: mixed Scatters can battle and transform before a Re-Spin sequence, while the eventual color determines which ruler’s bonus rules apply. That gives the game a branching structure, with the Barbarian, Priestess and Samurai each changing how progress is counted.
Warlords – Crystals of Power™ at a glance
| Provider | NetEnt |
|---|---|
| Genre / theme | Fantasy |
| Game type | Video slot |
| Reels / grid | 5×3 |
| Reference RTP | 96.89% |
| Volatility | 4.9 |
| Payout mechanic | 30 lines |
| Maximum win | 1,500× the bet |
| Release date | 24 November 2019 |
| Main features | Random Overlay Wilds use one of three Warlord patterns. Matching Scatter Re-Spins lead to three distinct Free Spins modes; a two-Scatter sequence also has a Final Chance feature. |
RTP and stake limits can vary by version and market. Check the information screen in the game you open. Maximum win is a ceiling, not an expected result.
A 5-reel battle with changing Wilds
The official NetEnt record describes a 5-reel, 3-row game with 30 lines and line wins. Wilds substitute to form the highest possible winning combination on a bet line. The ordinary reel set is not the only one in play: a Random Overlay Wild may activate during any main-game spin, using a separate reel set with no Scatter symbols. The Barbarian’s hammer places four Wilds in a square across reels one to four; the Priestess’s arrow awards two to five Wilds across reels one to five; and the Samurai’s sword places two to five Wilds across reels one to four. Symbols are randomly replaced by those overlays. This can alter a line outcome, but the separate reel set’s lack of Scatters means this intervention cannot also start the Scatter route on that spin.
Scatter battles, Re-Spins and three bonus paths
Three differently colored Scatter symbols connect the base game to the Warlords’ separate Free Spins modes. During ordinary spins, Scatters can appear only on reels two, three and four. Two or more Scatters start Re-Spins: matching Scatters begin immediately, while mixed colors first go through a Battle that transforms symbols until they match. With two different colors, either has an equal chance to become active; when two match and a third differs, the matching pair has a 75% chance to be selected. Three different colors have an equal chance of resolving to any one of them. These odds decide the active color, not a guaranteed bonus outcome.
During Re-Spins the active Scatters stay locked and only those symbols spin; other symbols are inactive and no additional bet-line wins are awarded. A new Scatter of the active type triggers more Re-Spins. Three or more matching Scatters start Free Spins. If a two-Scatter sequence ends without another Scatter, a Final Chance feature reveals either a coin win worth three to 100 times the bet or a Scatter placed at a random reel position. That placed Scatter can trigger Free Spins, but the rules say it awards no further Re-Spins. The coin amount joins any line wins. The feature therefore has a defined fallback, while its random prize or extra Scatter is not assured.
The color also determines what happens once Free Spins begin. Blue Scatters award at least nine Barbarian spins, and each additional Scatter adds three; only warlord and animal symbols appear in that mode. Green Scatters award seven Priestess spins, where each additional Scatter raises the multiplier by one. Red Scatters award five Samurai spins, with each Scatter becoming a Sticky Wild for the rest of that round. The initial Scatter can also award its corresponding feature, described as three Free Spins, a x1 Multiplier or one Sticky Wild. The rules also say the position of Samurai Scatters affects the result, without detailing that positional calculation.
Published configuration and boundaries
NetEnt’s exact-game page lists a 96.89% RTP, volatility of 4.9, a 5×3 layout, 30 lines, a release date of 24 November 2019 and a maximum payout of 1,500 times the bet. The page does not give a probability for that ceiling, so those figures should not be read as a promise or a prediction for an individual session. The clearest comparison in structure is with Power of Thor Megaways, whose title signals a different reel format; Warlords instead builds its variation through Scatter color and mode-specific rules.
Strengths and weak points
Strengths
Three Scatter colors lead to genuinely different Free Spins rules, while the Battle, Re-Spins and Final Chance make the route from mixed symbols to a bonus understandable and mechanically connected.
Weaknesses
Re-Spins award no line wins, extra Scatters and the Final Chance prize remain random, and the official page gives no probability for its listed maximum.
Our Editor’s View
Warlords – Crystals of Power is at its most distinctive when the Scatter system turns a near-bonus sequence into a choice among three rule sets. The Battle resolves mixed colors, Re-Spins give matching Scatters another chance to gather, and the Final Chance feature provides a last random award when a two-Scatter sequence stalls. The payoff is a bonus structure with meaningful variation: extra Scatters extend the Barbarian round, build the Priestess multiplier or become Samurai Sticky Wilds. That variation comes with a caveat: the route is controlled by random symbol outcomes, and a Re-Spin itself supplies no ordinary line wins. Readers who enjoy tracking feature states and comparing how a single symbol type changes a bonus will find more to follow here than in a single-mode free-spin game. Those looking for a simple, uniform bonus may find the color branches harder to keep in mind.



