The Wish Master™ Megaways™ turns Genie Lamps into an inventory of temporary features. A lamp can add one of four effects, up to three can be held, and each lasts five consecutive spins. When another feature arrives to a full inventory, it replaces the oldest; importantly, a new activation resets the shared counter to five for every feature held. The game’s central tension is therefore inventory management by arrival order and a shared timer.
The Wish Master Megaways at a glance
| Provider | NetEnt |
|---|---|
| Genre / theme | Fantasy |
| Game type | Video slot |
| Reels / grid | 6×7 |
| Reference RTP | 96.07% |
| Volatility | 18.13 |
| Payout mechanic | Up to 117,649 Megaways |
| Maximum win | 27,018x bet |
| Release date | 12 June 2023 |
| Main features | Genie Lamps add one of four features to a three-slot inventory; each lasts five spins, and new activations can replace the oldest and reset the shared timer. |
RTP and stake limits can vary by version and market. Check the information screen in the game you open. Maximum win is a ceiling, not an expected result.
Megaways with a feature inventory
The standard game uses six reels and seven rows, with up to 117,649 Megaways. Special Genie Lamp symbols can appear with at most one on each reel. A lamp summons the Wish Master, who adds one of four features to an inventory capped at three. The description does not list a fixed payline count because the title uses variable Megaways, and it does not specify the chance of a lamp or which feature is selected.
Each active feature lasts five consecutive spins. If a new one arrives while all three inventory spaces are occupied, the oldest is replaced. Every new activation also resets the spin counter to five for all features in the inventory. This shared reset is consequential: an incoming feature can extend the remaining life of the others, while still displacing the oldest if the inventory was full. It is not a set of independent five-spin timers. The source describes the reset explicitly, allowing the feature duration to be explained without assuming a separate counter for every effect.
Four feature types change wins differently
Extra Wild turns one of the two highest-paying symbols into Wilds when that symbol appears during Wish Master Feature Spins. Wild Reel fills an entire reel with Wilds and locks that reel as Wild for all feature spins. Random Wild guarantees two to five Wilds on each feature spin. These three effects alter the symbol field in different ways: conditional conversion, a persistent full reel, or a varying batch of new Wilds.
Multiplier can add a 2x or 3x win multiplier to all Megaways wins during feature spins. If both multipliers are active, the rules state that a total 6x applies to bet-way wins. With up to three features in inventory, different effects can overlap; the source only specifies the interaction between the two multiplier features, not every possible combination of Wilds and multipliers. It would be unsafe to extend the stated 6x rule to a stack of three identical effects or claim an unstated maximum multiplier. The explicit feature inventory and duration are enough to see how combined states can develop, while exact lamp probabilities remain unknown.
Configuration and comparison
NetEnt lists RTP 96.07%, volatility 18.13 and maximum payout 27,018x bet. The high volatility figure accompanies a system whose feature states can be refreshed by new activations, but no odds are given for lamps, feature types or inventory replacement. The payout cap is not a description of how often a full inventory or combined multiplier occurs.
For another fantasy feature comparison, Spell Master uses a different collection of modifiers. The Wish Master is distinct in its shared five-spin timer: a new feature can refresh the existing inventory while replacing the oldest at capacity. That makes the arrival order a useful state to track, but the unknown activation rates prevent forecasting how long combined feature states will persist.
Strengths and weak points
Strengths
The shared five-spin reset and three-slot capacity make feature arrival order matter, while the four effects cover conditional, persistent and random Wild changes plus multipliers.
Weaknesses
Lamp frequency and feature-selection odds are absent, and the source explains only the two-multiplier combination rather than every possible inventory interaction.
Our Editor’s View
The Wish Master has a well-defined temporary-state system. Lamps add one of four features, the inventory stops at three, and a new arrival both replaces the oldest when necessary and resets the five-spin timer across the features being held. Wild Reels, Random Wilds and symbol conversion give the inventory distinct effects; the two multiplier features have a specified combined 6x result. The chief uncertainty is how often these states arise, since the official record publishes no lamp or feature probabilities and does not define every possible overlap. RTP 96.07%, volatility 18.13 and the 27,018x ceiling describe the listed setup but not the chance of building a particular inventory. Players who enjoy tracking temporary feature states have clear rules to follow; those seeking a predictable bonus rhythm may find the random additions harder to evaluate.



