Soccermania turns its bonus into a short penalty shootout. The game is a 3×3 slot with five lines, and three Bonus symbols on reels one, two, and three open a round of up to five kicks. Each goal has multiplier values in its corners; clicking the ball sends a kick toward the goal, and a hit adds a multiplier to a running cup. A missed goal ends the feature. The stop condition gives each kick weight, while the accumulated total makes the round’s outcome depend on both the values collected and whether the next attempt succeeds.
Soccermania at a glance
| Provider | BGaming |
|---|---|
| Genre / theme | Football, Sports |
| Game type | Video slot |
| Reels / grid | 3 reels × 3 rows |
| Reference RTP | 96.23% |
| Volatility | Very high |
| Payout mechanic | 5 lines |
| Maximum win | €243,570; ×1,059 maximum multiplier the bet |
| Release date | 15 November 2022 |
| Main features | 3 Bonus symbols on reels 1–3 trigger up to five penalty kicks; hits add corner multipliers to a cup, a miss ends the round. Buy Bonus available. |
RTP and stake limits can vary by version and market. Check the information screen in the game you open. Maximum win is a ceiling, not an expected result.
The base game and bonus trigger
The official overview identifies a 3×3 layout and the details list five lines. The football presentation includes a selectable character and a national flag choice, both described as presentation options; the character can be changed during play. These choices do not alter the documented scoring rules. The observed source does not supply a complete symbol paytable, so ordinary win combinations cannot be described in more detail. Three Bonus symbols on reels one, two, and three trigger the feature. Buy Bonus is also available, with its price automatically adjusting when the player changes the bet.
The feature allows a maximum of five rounds. In each, the player takes a penalty kick by clicking the ball, with multipliers shown in the goal’s corners. When the ball hits a multiplier, that value is added to the cup. If the kick misses the goal, the Bonus game ends immediately. The accumulated sum is then applied to the bet, subject to the bonus description’s stated ×999 limit. This order creates a clear risk in continuing: a miss terminates the round, while a successful kick contributes another value to the total. The observed rules do not give the multiplier values or their probabilities, so the possible distribution of cup totals cannot be reconstructed.
A running cup and its bonus cap
The round is not described as a fixed five-kick guarantee. Five is the maximum; a miss can stop play earlier. The final total comes from adding collected corner multipliers, rather than selecting just the last value. The bonus description says the sum is applied to the player’s bet and caps it at ×999. If the highest multiplier is achieved, the player wins the Cup. The source does not identify the Cup threshold separately, nor explain whether a miss is possible on every kick or how the ball’s destination is chosen.
The ×999 value is the stated cap for the penalty bonus. Separately, game-level details list maximum multiplier ×1,059 and maximum win €243,570. The observed page does not explain a calculation connecting the bonus cap to the game-level figures, so no relationship between them is inferred. The listed Hit Rate of 12.28 and Very high volatility do not reveal the odds of a successful kick either. The rules give a comprehensible sequence, but not enough probability or payout detail for a numerical comparison of the bonus.
Published settings
BGaming lists 96.23% RTP, Very high volatility, five lines, game-level maximum win €243,570, game-level maximum multiplier ×1,059, and a November 15, 2022 release date. The overview provides the 3×3 layout. The bonus description separately states up to five kicks and a ×999 cap; no calculation linking the scopes is given. RTP and volatility are published settings, not an individual outcome forecast. Character and flag selections add customization, but are not stated to change RTP, bonus odds, or payouts.
Strengths and weak points
Strengths
The penalty sequence is easy to follow: successful kicks add corner multipliers to one cup, a miss ends the round, and five kicks is the stated maximum.
Weaknesses
The rules do not state kick probabilities or multiplier values, and do not explain how the ×999 bonus cap relates to the ×1,059 game-level maximum.
Our Editor’s View
Soccermania’s bonus asks the player to choose a kick, collect a corner multiplier on a hit, and risk ending the round on a miss. Earlier successes count, with five kicks as the maximum. The ×999 figure is the penalty-bonus cap; game-level details separately list ×1,059 and €243,570 without a calculation linking the scopes. The rules omit hit probabilities and multiplier values, limiting payout assessment.



