Mechanical Clover puts its defining feature on the central reel. A Wild there must complete a winning combination to start one to six respins, with the multiplier rising across the sequence from ×2 to ×7. The game begins with five paylines, while the respin feature uses 27. After a main-game win, a separate card gamble can double the result up to ten times, making risk-taking an optional decision outside the respin mechanic.
Mechanical Clover at a glance
| Provider | BGaming |
|---|---|
| Genre / theme | Neon & Retro |
| Game type | Video slot |
| Reference RTP | 95.42% |
| Volatility | High |
| Payout mechanic | 5 main-game paylines; 27 during Respin |
| Maximum win | €243,600; ×24,360 maximum multiplier the bet |
| Release date | 5 April 2021 |
| Main features | Central-reel Wild triggers 1–6 respins only when it completes a win; Respin has 27 paylines and multiplier rising from ×2 to ×7. After a main-game win, card Gamble can double up to 10 times. |
RTP and stake limits can vary by version and market. Check the information screen in the game you open. Maximum win is a ceiling, not an expected result.
Five lines become twenty-seven in a respin
BGaming lists five paylines in the main game. Wilds appear only on the central reel and substitute for any symbol in a line to complete a win. A central Wild triggers the Respin feature only when it completes a winning combination; its mere appearance is not enough under the stated rule. The feature provides 27 paylines and one to six free respins. This is a clear change from the base line count, though the description does not state how a particular Wild determines the number of respins awarded.
The multiplier increases with each subsequent respin, from ×2 to ×7. The feature is described as offering one to six respins, while the stated multiplier range spans ×2 through ×7; the source does not explicitly map each award count to a particular multiplier step or say what happens to any remaining respins after a win. The natural progression is suggested by the wording, but its detailed reset or continuation rule is not supplied. The main-game Wild both completes a line and opens this feature, so the trigger is tied to a payout event rather than an independent Scatter count. No free-spin trigger is specified in the observations.
An optional gamble after a win
After any main-game win, the Gamble round lets the player choose a card. If the selected card is higher than the dealer’s, the win doubles; the process can be attempted up to ten times. The description does not provide card odds, explain the consequence of a wrong choice, or state whether the full accumulated win is lost on failure. It is therefore a separate high-risk option, not a guaranteed extension of the payout. Nor should it be confused with the Respin multiplier, which is attached to the Wild-triggered feature.
High volatility is the published classification. It does not tell the player how often the central Wild will complete a winning line, how many respins will be awarded, or what the card odds are. The game’s core distinction is consequently structural: a five-line base game can enter a 27-line respin sequence, while Gamble offers a separate choice after a main-game win. The available rules let readers compare these modes but do not quantify their likelihood or final arithmetic.
Published settings
The exact standard title is listed at 95.42% RTP and High volatility, with maximum win €243,600, maximum multiplier ×24,360, and an April 5, 2021 release date. The base game has five lines; the Respin description gives 27. These are separate configurations, not contradictory counts. The overall win and multiplier caps are also separate listing values; the feature’s ×2–×7 sequence describes its respin multiplier range and does not replace the overall caps.
Strengths and weak points
Strengths
The central-reel Wild has a specific win-dependent trigger, and the game distinguishes its 27-line respin sequence from the optional post-win card gamble.
Weaknesses
The respin award-to-multiplier mapping and continuation rules are absent, while Gamble odds and the cost of an incorrect guess are not explained.
Our Editor’s View
Mechanical Clover connects a narrowly defined trigger to a substantial change in line count: a central Wild must complete a win before the 27-line respin feature begins. Its multiplier range is stated, and the separate Gamble option is available after a main-game win. Those distinctions make it possible to understand what opens each path. The unresolved details are practical ones: the rules do not map respin counts to multiplier steps or describe the consequence of losing a card guess. High volatility does not fill those gaps. Players who like choosing whether to risk an existing win may appreciate the separate gamble decision, while anyone assessing the feature’s full payout sequence needs more complete rules.



