Epic Dreams turns Chip’s goldmine into a choice between building upward and digging down. The official product page describes a ladder of up to 50 levels, with matching coins and symbols increasing win potential; Relax’s launch notice explains a Build Bonus and Dig Bonus with distinct rules. In Dig Bonus, five Free Spins are awarded and every third destroyed stone row reveals a level row for an extra spin, while previous stone rows remain and four rows appear for each spin. Build Bonus instead begins with three rounds and resets that counter whenever a row fills. The official page states a maximum win of 5,000x, but does not publish RTP, volatility or the base grid dimensions.
Epic Dreams at a glance
| Provider | Relax Gaming |
|---|---|
| Genre / theme | Animals |
| Game type | Video slot |
| Maximum win | 5000x the bet |
| Release date | 7 May 2024 |
| Main features | Build Bonus starts with three rounds and resets to three after a row win; Dig Bonus starts with five spins, retains stone rows, adds four per spin and grants a spin plus level row for each third stone row destroyed; ladder rises +1 per filled row. |
RTP and stake limits can vary by version and market. Check the information screen in the game you open. Maximum win is a ceiling, not an expected result.
Two routes through Chip’s goldmine
The product page describes a Ways game with a ladder that can reach 50 levels and matching coins and symbols used to increase win potential. The exact standard grid is not published. The available description frames Free Spins as a choice to climb toward the top or dig to uncover hidden gems, while the launch announcement details the mechanics behind the Super Build and Super Dig bonuses. That division gives the title two separate objectives instead of one generic feature: Build fills rows with symbols, whereas Dig destroys stone rows and exposes level rows. The page also names a Super Bonus pick, although its detailed selection and price rules are not provided in the official summary.
Build Bonus: fill a row to keep the round alive
Build Bonus starts with three rounds. Each round drops three symbols, and a row filled with any symbol counts as a win; individual symbols in that row pay as a three of a kind result. When a win occurs, the round counter resets to three. Symbols fall into random columns and settle in the bottom-most available position. This reset rule is the central interaction: a successful row does not merely pay and end the feature, it restores the remaining round count, giving the player another sequence of drops. The announcement does not state a maximum number of rounds or the exact payout table for the rows, so the mechanic can be explained without implying that it continues indefinitely or guarantees a profitable finish.
Dig Bonus: retained stone and level rows
Dig Bonus starts with five Free Spins. At the start of each spin, stone block rows from the previous spin are retained, and new stone block rows are added so that four are present for each spin. Every third stone row destroyed reveals a level row and awards one extra Free Spin. A multiplier ladder beside the grid begins at x1 and rises by one whenever a row is filled; the current multiplier applies to paying symbols on that row. Here, the board state carries forward in two ways: old stone rows remain, and the ladder tracks completed rows. The exact distribution of block symbols is not published, so the player cannot infer how often an additional spin or multiplier increase will occur.
A stated cap without a full risk profile
Relax states a maximum win of 5,000x and lists a €0.10 minimum and €200 maximum bet on the exact product page. The launch notice dates the title to May 2024. RTP, volatility and the precise reel layout are not disclosed in the reviewed sources. The cap is useful as a boundary, but it does not describe the likelihood of climbing 50 ladder levels or how often either bonus begins. Players should also keep the two bonus rule sets distinct: the Build counter resets after a row win, while the Dig mode keeps stone rows and raises its own ladder. the related tumble review provides a broad format comparison, not a substitute for Epic Dreams’ rules.
Strengths and weak points
Strengths
Build and Dig offer genuinely different tasks, with Build resetting its three-round counter on a row win and Dig retaining stone while the multiplier ladder advances.
Weaknesses
RTP, volatility, grid dimensions and feature probabilities are not published, so neither the 50-level ladder nor 5,000x ceiling can be assessed for frequency.
Our Editor’s View
Epic Dreams’ two bonus routes are most useful when read as separate systems. Build rewards complete rows and restores its three-round counter after a win; Dig retains stone rows, exposes level rows and grows a multiplier ladder as rows are filled. That contrast gives a player a meaningful choice of activity. The 50-level headline and 5,000x cap still need context: there is no RTP, volatility classification, grid size or published probability table in the checked material. Players drawn to board progression can understand the goals, but cannot estimate how likely the top of the ladder is from the product page. Confirm the exact rules and configuration in the operator’s game client before judging risk.



