Cash Noire uses its detective story as a real progression system. A red Crime Zone pattern marks positions on every spin, winning symbols inside it advance a clue meter, and enough clues both enlarge the pattern and eventually award Free Spins. The base game uses Ways and Avalanche cascades, while the bonus turns the same spatial idea into a City Chase map. That map controls both extra spins and a multiplier, so the bonus is not merely a separate set of free rounds.
Cash Noire at a glance
| Provider | NetEnt |
|---|---|
| Genre / theme | Crime & Detectives |
| Game type | Video slot |
| Reels / grid | 5 reels x 4 rows |
| Reference RTP | 96.06% |
| Volatility | 4.8 |
| Payout mechanic | Ways; up to 1024 |
| Maximum win | 1000x the bet |
| Release date | 24 June 2020 |
| Main features | Mystery symbols, Avalanches, Crime Zone clue progression and City Chase Free Spins map |
RTP and stake limits can vary by version and market. Check the information screen in the game you open. Maximum win is a ceiling, not an expected result.
Ways and the active Crime Zone
The exact record lists five reels and four rows, Ways as the win type, up to 1,024 ways, and bets from 0.20 to 200. One Mystery symbol can land in the main game or Free Spins. Outside the Crime Zone it reveals a random paytable symbol. Inside the pattern it clones across every spot in that pattern and reveals a random symbol, giving the marked area a larger chance to contribute to a way. A winning way starts an Avalanche: its symbols disappear and new symbols fall into the vacant positions.
Clues become a bonus map
The Crime Zone begins at three spots. Each winning symbol inside it activates an item on the Clue List. At three to six clues the zone expands to four spots; at seven or more it expands to five. Thirteen clues award Free Spins. During the bonus, the zone stays at five spots and may randomly change position. Wins made by symbols inside it unlock the same number of locations on the City Chase map. Reaching thirteen map locations awards two extra spins.
The City Chase map also controls the bonus multiplier. It starts at x1 and increases by one every seven locations, so reaching location seven makes wins x2 from the next spin. At the final map location, the case closes, the multiplier stops at x10, and three final extra spins are awarded. In Free Spins, Avalanche winnings are multiplied by the current value. The preserved record does not state the exact map length beyond this final-location outcome, so it is not safe to invent one.
Configuration and limits
Cash Noire lists RTP 96.06%, volatility 4.8, hit frequency 22% and a maximum payout of 1,000 times the bet. The maximum-win probability is not supplied. The clue thresholds and map milestones are verified, but the source does not say how frequently Mystery symbols or clue-producing wins appear. The x10 value is a stated cap for the City Chase multiplier, not a prediction of the final bonus result.
Strengths and weak points
Strengths
The Crime Zone gives symbol position a documented purpose: it grows through clues, awards the bonus at thirteen, and feeds both extra spins and multiplier progress on the City Chase map.
Weaknesses
The source does not provide maximum-win probability or every City Chase map detail, so the x10 cap and 1000-times-bet ceiling cannot describe likely bonus outcomes.
Our Editor’s View
Cash Noire is a location-driven ways game. The Crime Zone starts small, expands at documented clue thresholds and reaches five spots before the bonus; inside Free Spins, those positions feed the City Chase map. That map has two jobs: thirteen locations can add two spins, while every seven locations raises the multiplier until it reaches x10 at the final destination. Combined with Avalanches and Mystery-symbol cloning, the result has a clear causal chain. Its restraint is mathematical rather than thematic: the 1,000-times-bet ceiling has no probability attached, and the source does not preserve every map detail. It suits players who enjoy watching a marked area turn wins into progress.



