Blood Suckers 2 layers two Random Features over a conventional line game, then gives its Blood Rose Free Spins a defined multiplier rule. Scatters can pay directly; Scatter Shot may add a third Scatter and award Free Spins; Bonus Shot adds an overlay Bonus symbol for the separate Hidden Treasure game. The official record describes the Scatter and Free Spins rules in detail, but not the treasure game itself. That distinction gives this review a firm boundary: the core interactions can be explained, while the undeveloped bonus name cannot stand in for missing instructions.
Blood Suckers 2 at a glance
| Provider | NetEnt |
|---|---|
| Genre / theme | Horror |
| Game type | Video slot |
| Reels / grid | 5 reels × 3 rows |
| Reference RTP | 96.94% |
| Volatility | 3.1 (catalog scale) |
| Payout mechanic | 25 lines |
| Maximum win | 1,200× bet |
| Release date | 11 October 2017 |
| Main features | Wild substitutions support lines; two Scatters can trigger Scatter Shot, and Blood Rose Free Spins multiply line and Scatter wins by ×3 with Scatter retriggers. |
RTP and stake limits can vary by version and market. Check the information screen in the game you open. Maximum win is a ceiling, not an expected result.
Line wins and separate Scatter awards
NetEnt’s saved record identifies five reels, three rows and 25 lines. Wilds can land anywhere in the main game and Blood Rose Free Spins, substituting for every symbol except Scatter and Bonus. A Wild substitution pays the highest possible bet-line combination under the paytable. Scatters work independently: two or more anywhere on the reels can award a coin win, and only the highest Scatter award for a spin is paid. Keeping these roles separate matters because a Scatter can pay without being part of a line, while a Wild helps form a line but cannot replace a Scatter.
Scatter Shot activates when two Scatters are already visible. It can add a third Scatter, which awards ten Blood Rose Free Spins, and pays an instant coin win for each medium-win symbol on the reels, with the saved rule giving a range of 10× to 100× bet. Bonus Shot has a different purpose: it adds an overlay Bonus symbol to reel 1, 2 or 3, increasing the chance of triggering the Hidden Treasure Bonus Game. The two Random Feature awards stack with line wins. No exact trigger rule or play sequence for Hidden Treasure is included in the evidence packet, so the additional symbol should not be confused with an explained bonus round.
Blood Rose multiplies line and Scatter results
Three or more Scatters during Blood Rose Free Spins award ten additional spins, added automatically to the running feature. Scatter wins remain governed by the paytable and only the highest Scatter award per spin is paid. During these Free Spins, every bet-line win and Scatter win is multiplied by ×3. The retrigger and multiplier therefore affect two types of result, but they do different jobs: additional Scatters extend the number of spins, while the multiplier changes the value of eligible wins.
The exact-title catalog lists RTP 96.94%, volatility 3.1 and a 1,200× maximum payout. These are reference values for the recorded game configuration. The source gives no maximum-win probability, and the listed RTP or volatility does not tell us how often Scatter Shot, Bonus Shot or a retrigger will occur. The rule set supports a mechanical assessment, not a forecast of session outcomes.
A defined core with one undocumented feature
The strongest documented thread is how Scatter Shot connects a two-Scatter state to a possible Free Spins trigger, while also awarding coin values from medium symbols. Blood Rose then treats line wins and Scatter wins consistently under its ×3 multiplier. Bonus Shot changes the Bonus-symbol layout, but the preserved rules stop before explaining what the Hidden Treasure game does once entered. That gap limits a complete evaluation of one advertised feature, even though the other main rules are explicit.
Strengths and weak points
Strengths
Scatter Shot has an explicit two-Scatter condition and combines a possible Free Spins trigger with symbol-based coin awards; Blood Rose applies one consistent multiplier to line and Scatter wins.
Weaknesses
The Hidden Treasure Bonus Game is named but its rules are absent from the saved source. The maximum payout and volatility do not establish how often any feature or large result occurs.
Our Editor’s View
Blood Suckers 2 offers several distinct symbol jobs rather than one all-purpose bonus trigger. Wilds support line combinations, Scatters can award coins, Scatter Shot can add the third Scatter needed for Blood Rose, and Bonus Shot can add a Bonus symbol for Hidden Treasure. Inside Blood Rose, the ×3 multiplier covers both line and Scatter wins, and three Scatters can add ten spins. The Wolf’s Bane’s horror-slot feature is a useful thematic comparison, but here the Scatter rules are explicit while the Hidden Treasure round remains undescribed. Those mechanics are easy to distinguish once their roles are laid out. The significant limitation is that the saved official packet does not describe the Hidden Treasure game; its trigger symbol is documented, its actual play is not. Players focused on line play and Scatter interactions have enough detail to understand the central rules, while anyone drawn primarily to the treasure feature should treat its operation as unknown on this evidence.



